Moves animation calculation logic out of the for loops
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96648a133d
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@ -438,10 +438,12 @@ void rgb_matrix_cycle_up_down(void) {
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void rgb_matrix_dual_beacon(void) {
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void rgb_matrix_dual_beacon(void) {
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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RGB rgb;
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rgb_led led;
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Point point;
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double cos_value = cos(g_tick * PI / 128) / 32;
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double sin_value = sin(g_tick * PI / 128) / 112;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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point = g_rgb_leds[i].point;
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hsv.h = ((led.point.y - 32.0)* cos(g_tick * PI / 128) / 32 + (led.point.x - 112.0) * sin(g_tick * PI / 128) / (112)) * (180) + rgb_matrix_config.hue;
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hsv.h = ((point.y - 32.0)* cos_value + (point.x - 112.0) * sin_value) * (180) + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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@ -450,10 +452,12 @@ void rgb_matrix_dual_beacon(void) {
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void rgb_matrix_rainbow_beacon(void) {
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void rgb_matrix_rainbow_beacon(void) {
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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RGB rgb;
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rgb_led led;
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Point point;
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double cos_value = cos(g_tick * PI / 128);
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double sin_value = sin(g_tick * PI / 128);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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point = g_rgb_leds[i].point;
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hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (led.point.y - 32.0)* cos(g_tick * PI / 128) + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (led.point.x - 112.0) * sin(g_tick * PI / 128) + rgb_matrix_config.hue;
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hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - 112.0) * sin_value + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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@ -462,10 +466,12 @@ void rgb_matrix_rainbow_beacon(void) {
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void rgb_matrix_rainbow_pinwheels(void) {
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void rgb_matrix_rainbow_pinwheels(void) {
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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RGB rgb;
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rgb_led led;
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Point point;
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double cos_value = cos(g_tick * PI / 128);
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double sin_value = sin(g_tick * PI / 128);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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point = g_rgb_leds[i].point;
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hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (led.point.y - 32.0)* cos(g_tick * PI / 128) + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(led.point.x - 112.0)) * sin(g_tick * PI / 128) + rgb_matrix_config.hue;
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hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(point.x - 112.0)) * sin_value + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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@ -474,12 +480,14 @@ void rgb_matrix_rainbow_pinwheels(void) {
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void rgb_matrix_rainbow_moving_chevron(void) {
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void rgb_matrix_rainbow_moving_chevron(void) {
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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RGB rgb;
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rgb_led led;
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Point point;
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uint8_t r = 128;
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double cos_value = cos(r * PI / 128);
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double sin_value = sin(r * PI / 128);
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double multiplier = (g_tick / 256.0 * 224);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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point = g_rgb_leds[i].point;
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// uint8_t r = g_tick;
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hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(point.y - 32.0)* sin_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - multiplier) * cos_value + rgb_matrix_config.hue;
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uint8_t r = 128;
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hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(led.point.y - 32.0)* sin(r * PI / 128) + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (led.point.x - (g_tick / 256.0 * 224)) * cos(r * PI / 128) + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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