Rename cloned Nyquist files to Viterbi, create temporary keymaps

Add WIP keymap for dwallace
This commit is contained in:
Danny Nguyen
2017-08-15 16:28:19 -04:00
committed by Jack Humbert
parent 72e9939143
commit 92b74e2d36
20 changed files with 1035 additions and 187 deletions
@@ -0,0 +1,5 @@
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,41 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
+232
View File
@@ -0,0 +1,232 @@
#include "viterbi.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_NO, KC_NO, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, \
KC_NO, KC_NO, KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_NO, KC_NO, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
KC_NO, KC_NO, ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_NO, KC_NO, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL, \
KC_NO, KC_NO, KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_NO, KC_NO, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
KC_NO, KC_NO, ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_NO, KC_NO, KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL, \
KC_NO, KC_NO, KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_NO, KC_NO, KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
KC_NO, KC_NO, ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
KC_NO, KC_NO, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_NO, KC_NO, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
KC_NO, KC_NO, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
KC_NO, KC_NO, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
KC_NO, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_NO, KC_NO, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_NO, KC_NO, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
KC_NO, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_NO, KC_NO, _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, KC_DEL, \
KC_NO, KC_NO, _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
KC_NO, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_NO, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}
@@ -0,0 +1,5 @@
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,43 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 150
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
@@ -0,0 +1,83 @@
#include "viterbi.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _FN 1
enum custom_keycodes {
QWERTY = SAFE_RANGE,
FN,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define KC_SWIN LGUI(KC_TILD) // Switch between windows
#define KC_SAPP LGUI(KC_TAB) // Switch between applications
#define KC_FN1 MO(_FN)
#define KC_LCAG LCAG(KC_NO)
#define KC_RVAD RGB_VAD
#define KC_RVAI RGB_VAI
#define KC_CLRM KC_NO // TODO: Clear sticky modifiers
#define KC_RST RESET
// TODO: Make modifiers sticky
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL ,BSPC,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , Q , W , E , R , T ,LBRC, Y , U , I , O , P ,BSLS,PGUP,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
ESC , A , S , D , F , G ,RBRC, H , J , K , L ,SCLN,QUOT,ENT ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,SWIN, N , M ,COMM,DOT , UP ,SLSH,RSFT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LCTL,LCAG,LALT,LGUI,SPC ,CLRM,SAPP, FN1 ,SPC ,RGUI,LEFT,DOWN,RGHT,PGDN
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_FN] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , ,RST , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , ,RVAD,RVAI, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , ,MUTE,VOLD,VOLU, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
}
return true;
}
@@ -0,0 +1,5 @@
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+116
View File
@@ -0,0 +1,116 @@
Hexwire's Nyquist Layout
============================
### Changes from default layout
- Main layer
- The right space bar key has been changed to backspace, as I only hit space with my left thumb
- Backtick is at the lower right and also serves goes to the 3rd function layer when held
- Enter key acts as shift when held
- Escape key acts as control when held
- Minus key at upper right
- Lower layer
- Numbers are on the lower layer, to make it easier to use a numpad on the right hand
- Arrow keys
- Straight and curly brackets in the middle two columns
- Screenshot keys for MacOS
- Upper layer
- Symbols are on the upper layer
- Media keys
- Page Up/Down, Home/End
- 3rd function layer
- Function keys
## Layouts
### QWERTY
```
,----+----+----+----+----+----. ,----+----+----+----+----+----.
|ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC|
|----+----+----+----+----+----| |----+----+----+----+----+----|
|TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS|
|----+----+----+----+----+----| |----+----+----+----+----+----|
| X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT|
|----+----+----+----+----+----| |----+----+----+----+----+----|
|LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT|
`----+----+----+----+----+----' `----+----+----+----+----+----'
```
### Colemak
```
,----+----+----+----+----+----. ,----+----+----+----+----+----.
|ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC|
|----+----+----+----+----+----| |----+----+----+----+----+----|
|TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS|
|----+----+----+----+----+----| |----+----+----+----+----+----|
| X0 , A , R , S , T , D , H , N , E , I , O ,QUOT|
|----+----+----+----+----+----| |----+----+----+----+----+----|
|LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT|
`----+----+----+----+----+----' `----+----+----+----+----+----'
```
### Dvorak
```
,----+----+----+----+----+----. ,----+----+----+----+----+----.
|ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC|
|----+----+----+----+----+----| |----+----+----+----+----+----|
|TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS|
|----+----+----+----+----+----| |----+----+----+----+----+----|
| X0 , A , O , E , U , I , D , H , T , N , S ,SLSH|
|----+----+----+----+----+----| |----+----+----+----+----+----|
|LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT|
`----+----+----+----+----+----' `----+----+----+----+----+----'
```
### Lower
```
,----+----+----+----+----+----. ,----+----+----+----+----+----.
|TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC|
|----+----+----+----+----+----| |----+----+----+----+----+----|
| , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , |
|----+----+----+----+----+----| |----+----+----+----+----+----|
|DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE|
|----+----+----+----+----+----| |----+----+----+----+----+----|
| ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| , , , , , , DEL , , P0 ,PDOT, , |
`----+----+----+----+----+----' `----+----+----+----+----+----'
```
### Raise
```
,----+----+----+----+----+----. ,----+----+----+----+----+----.
|TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC|
|----+----+----+----+----+----| |----+----+----+----+----+----|
| ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, |
|----+----+----+----+----+----| |----+----+----+----+----+----|
|DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS|
|----+----+----+----+----+----| |----+----+----+----+----+----|
|MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| , , , , , , , , , , , |
`----+----+----+----+----+----' `----+----+----+----+----+----'
```
### 3rd function layer
```
,----+----+----+----+----+----. ,----+----+----+----+----+----.
|F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| , , , , , , , , , , , |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| , , , , , , , , , , , |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| , , , , , , , , , , , |
|----+----+----+----+----+----| |----+----+----+----+----+----|
| , , , , , , , , , , , |
`----+----+----+----+----+----' `----+----+----+----+----+----'
```
@@ -0,0 +1,43 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 150
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
+218
View File
@@ -0,0 +1,218 @@
#include "viterbi.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _FN3 5
#define _FN4 6
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
FN3,
FN4,
ADJUST,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_X0 MT(MOD_LCTL, KC_ESC)
#define KC_X1 LOWER
#define KC_X2 RAISE
#define KC_X3 LT(_FN3, KC_GRV)
#define KC_X4 MT(MOD_LSFT, KC_ENT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , , 6 , 7 , 8 , 9 , 0 ,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , Q , W , E , R , T , , Y , U , I , O , P ,MINS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X0 , A , S , D , F , G , , H , J , K , L ,SCLN,QUOT, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSFT, Z , X , C , V , B , , N , M ,COMM,DOT ,SLSH, X4 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X1 ,SPC , , BSPC, X2 ,LEFT,DOWN, UP ,RGHT,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_COLEMAK] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , , 6 , 7 , 8 , 9 , 0 ,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , Q , W , F , P , G , , J , L , U , Y ,SCLN,MINS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X0 , A , R , S , T , D , , H , N , E , I , O ,QUOT, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSFT, Z , X , C , V , B , , K , M ,COMM,DOT ,SLSH, X4 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X1 ,SPC , , BSPC, X2 ,LEFT,DOWN, UP ,RGHT,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_DVORAK] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , , 6 , 7 , 8 , 9 , 0 ,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB ,QUOT,COMM,DOT , P , Y , , F , G , C , R , L ,MINS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X0 , A , O , E , U , I , , D , H , T , N , S ,SLSH, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSFT,SCLN, Q , J , K , X , , B , M , W , V , Z , X4 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X1 ,SPC , , BSPC, X2 ,LEFT,DOWN, UP ,RGHT,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_LOWER] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, , CIRC,AMPR,ASTR,LPRN,RPRN,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, 1 , 2 , 3 , 4 , 5 , , 6 , 7 , 8 , 9 , 0 , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
DEL ,CAPP,LEFT,RGHT, UP ,LBRC, , RBRC, P4 , P5 , P6 ,PLUS,PIPE, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,CPYP, , ,DOWN,LCBR, , RCBR, P1 , P2 , P3 ,MINS, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , DEL , , P0 ,PDOT, , ,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_RAISE] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, , CIRC,AMPR,ASTR,LPRN,RPRN,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,EXLM, AT ,HASH,DLR ,PERC, , CIRC,AMPR,ASTR,LPRN,RPRN, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, , EQL ,HOME, , , ,BSLS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , PLUS,END , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_FN3] = KC_KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , , F6 , F7 , F8 , F9 ,F10 ,F11 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, _______, _______, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}