adds layer tap toggle
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@ -119,6 +119,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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mod = keycode & 0xFF;
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mod = keycode & 0xFF;
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action.code = ACTION_MODS_ONESHOT(mod);
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action.code = ACTION_MODS_ONESHOT(mod);
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break;
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break;
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case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
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action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
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break;
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
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action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
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break;
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break;
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@ -41,16 +41,18 @@ enum quantum_keycodes {
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#endif
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#endif
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QK_TAP_DANCE = 0x5700,
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QK_TAP_DANCE = 0x5700,
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QK_TAP_DANCE_MAX = 0x57FF,
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QK_TAP_DANCE_MAX = 0x57FF,
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#ifdef UNICODEMAP_ENABLE
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QK_LAYER_TAP_TOGGLE = 0x5800,
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QK_UNICODE_MAP = 0x5800,
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QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
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QK_UNICODE_MAP_MAX = 0x5BFF,
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#endif
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QK_MOD_TAP = 0x6000,
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QK_MOD_TAP = 0x6000,
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QK_MOD_TAP_MAX = 0x7FFF,
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QK_MOD_TAP_MAX = 0x7FFF,
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#ifdef UNICODE_ENABLE
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#ifdef UNICODE_ENABLE
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QK_UNICODE = 0x8000,
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QK_UNICODE = 0x8000,
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QK_UNICODE_MAX = 0xFFFF,
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QK_UNICODE_MAX = 0xFFFF,
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#endif
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#endif
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#ifdef UNICODEMAP_ENABLE
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QK_UNICODE_MAP = 0x8000,
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QK_UNICODE_MAP_MAX = 0x83FF,
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#endif
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// Loose keycodes - to be used directly
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// Loose keycodes - to be used directly
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@ -304,6 +306,9 @@ enum quantum_keycodes {
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// One-shot mod
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// One-shot mod
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#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
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#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
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// Layer tap-toggle
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#define TT(layer) (layer | QK_LAYER_TAP_TOGGLE)
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// M-od, T-ap - 256 keycode max
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// M-od, T-ap - 256 keycode max
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#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0x1F) << 8))
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#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0x1F) << 8))
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