Added default layer switch QWERTY to Colemak
This commit is contained in:
parent
77377e2784
commit
243ae75256
|
@ -15,6 +15,8 @@
|
|||
* here: https://colemakmods.github.io/mod-dh/
|
||||
*/
|
||||
|
||||
#include "atreus.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
|
@ -26,7 +28,7 @@
|
|||
#define _QW 1 // QWERTY
|
||||
#define _NU 2 // Numpad
|
||||
#define _FN 3 // Function
|
||||
#define _DV 4 // Dvorak
|
||||
#define _DV 4 // Dvorak (not currently used)
|
||||
|
||||
// Quick alias for visual sake
|
||||
#define _______ KC_TRNS
|
||||
|
@ -64,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
|
||||
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, _______, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
|
||||
{_______, _______, _______, _______, _______, KC_LCTL, _______, KC_F1, KC_F2, KC_F3, KC_F12},
|
||||
{_______, _______, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, _______, _______, _______, RESET}
|
||||
{_______, _______, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, _______, DF(_CO), DF(_QW), RESET}
|
||||
}};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
|
Loading…
Reference in New Issue