- Moved S60-X RGB in sub project for S60-X
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ifndef MAKEFILE_INCLUDED
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include ../../../Makefile
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endif
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#ifndef RBG_CONFIG_H
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#define RBG_CONFIG_H
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#include "../config.h"
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#define PRODUCT S60-X-RGB
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#define DESCRIPTION q.m.k. keyboard firmware for S60-X RGB
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B5, B4, D7, D6, D4 }
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#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, B6, C6, C7, F1, F0, E6, B3, B2, B1, B0 }
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/* number of backlight levels */
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#define BACKLIGHT_PIN B7
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 3
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#endif
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/* prevent stuck modifiers */
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#define PREVENT_STUCK_MODIFIERS
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#define RGB_DI_PIN F6
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 10
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#endif
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#include "rgb.h"
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@@ -0,0 +1,37 @@
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#ifndef S60XRGB_H
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#define S60XRGB_H
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#include "quantum.h"
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#define KEYMAP( \
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K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
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K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
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K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
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K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
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K400, K401, K402, K406, K410, K411, K412, K413 \
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) { \
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{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
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{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, KC_NO }, \
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{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
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{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
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{ K400, K401, K402, KC_NO, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, KC_NO } \
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}
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/*This special definition is used for S60-X keymaps that were ported from TMK
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* QMK has a lot of keycodes that don't start with KC_, so using the regular KEYMAP macro is recommended
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*/
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#define LEGACY_KEYMAP( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
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K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
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K40, K41, K42, K46, K4A, K4B, K4C, K4D \
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) { \
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{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E }, \
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{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_NO }, \
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{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_NO }, \
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{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E }, \
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{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_NO } \
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}
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#endif
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@@ -0,0 +1,56 @@
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# MCU name
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
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CONSOLE_ENABLE ?= no # Console for debug(+400)
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COMMAND_ENABLE ?= no # Commands for debug and configuration
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SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
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NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
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AUDIO_ENABLE ?= no
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RGBLIGHT_ENABLE ?= yes
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