layer tap, mod tap
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@ -118,6 +118,10 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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action_t action;
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action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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return action;
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} else if (keycode >= 0x8000 && keycode < 0x9000) {
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action_t action;
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action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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return action;
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#ifdef UNICODE_ENABLE
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} else if (keycode >= 0x8000000) {
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action_t action;
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@ -177,13 +177,16 @@ extern const uint16_t fn_actions[];
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#define MIDI(n) (n | 0x6000)
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// H-old, T-ap - 256 keycode max
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#define HT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
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// M-od, T-ap - 256 keycode max
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#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
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#define CTL_T(kc) HT(0x1, kc)
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#define SFT_T(kc) HT(0x2, kc)
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#define ALT_T(kc) HT(0x4, kc)
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#define GUI_T(kc) HT(0x8, kc)
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// L-ayer, T-ap - 256 keycode max, 16 layer max
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#define LT(layer, kc) (kc | 0x7000 | ((layer & 0xF) << 8))
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// For sending unicode codes.
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// You may not send codes over 1FFF -- this supports most of UTF8.
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// To have a key that sends out Œ, go UC(0x0152)
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