Keymap: Initial PR for contributing my ortho_4x12 community layout. (#3853)
* Initial keymap with no BL and with Ctrl and Enter on the home row. * Removing alternative layouts (Dvorak etc.). * Putting Enter back in the default position, moving Esc next to Alt. * Replacing grave with del. * Adding a numpad layer. * Adding operators and a triple zero to the numpad layer. * Swapping Alt and Win. * Updating to use new audio macros. * Removing numpad layer and changing left space to MOD_HYPR on hold. * Adding configurable 'clicky keys' feature. * Cleaning up clicky conditional logic. * Turning on backlight support and mapping backlight keys in the adjust layer. * Enabling backlight functionality. * Adding Adventure time theme song; increasing fake clicky randomness. * Cleaning up layer constants in my Planck keymap. * Initial implementation of porting my Planck keymap to a Let's Split. * Updating keyboards/planck/keymaps/josh to use declarations from new work on master. * Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master. * Work in progress migrating Planck and Let's Split keymaps to a community keymap. Everything is working but Planck backlight. * Fixing rules.mk to enable backlight & audio correctly on Planck PCBs. Cleanup. * Tweaks to get Let's Split working with my community layout. * Switching to use EE_HANDS in my Let's Split build. * Adding vitamins_included makefile options to my ortho_4x12 layout. * Fixing planck/rev6 build -- backlight must be disabled. * Removing I2C from my rules.mk and addressing it in the config.h instead. * Moving community layout directory to my reddit username. :D * Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl. * Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off). * Changing rotary encoder to control media volume. * Changing backlight and clicky defaults to max brightness no breathing and a low pitch click. * Initial implementation of backlight flickering. * Updating my README.md * Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature. * Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead. * Adding tested boards to the readme for my layout. * Per drashna, removing redundant clicky implementation and cleaning up headers. * Removing an extra include from my keymap.
This commit is contained in:
parent
e68c8f2ac6
commit
17fffc3a51
|
@ -0,0 +1,33 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define ADVENTURE_TIME \
|
||||||
|
H__NOTE(_F5), \
|
||||||
|
Q__NOTE(_F5), \
|
||||||
|
H__NOTE(_F5), \
|
||||||
|
H__NOTE(_G5), \
|
||||||
|
H__NOTE(_E5), \
|
||||||
|
H__NOTE(_E5), \
|
||||||
|
H__NOTE(_D5), \
|
||||||
|
H__NOTE(_C5), \
|
||||||
|
HD_NOTE(_C6),
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
#define STARTUP_SONG SONG(ADVENTURE_TIME)
|
||||||
|
#define AUDIO_CLICKY
|
||||||
|
#define AUDIO_CLICKY_ON
|
||||||
|
#define AUDIO_CLICKY_FREQ_MAX 2500.0f
|
||||||
|
#define AUDIO_CLICKY_FREQ_RANDOMNESS 0.2f
|
||||||
|
#define AUDIO_CLICKY_FREQ_DEFAULT 110.0f
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// for some reason the LSvi rev1 disables action tapping...
|
||||||
|
#ifdef NO_ACTION_TAPPING
|
||||||
|
#undef NO_ACTION_TAPPING
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#undef BACKLIGHT_LEVELS
|
||||||
|
#define BACKLIGHT_LEVELS 15
|
||||||
|
|
||||||
|
// let's split configuration:
|
||||||
|
#define USE_I2C
|
||||||
|
#define EE_HANDS
|
|
@ -0,0 +1,5 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
void flicker_toggle(void);
|
||||||
|
void flicker_keydown(void);
|
||||||
|
void flicker_keyup(void);
|
|
@ -0,0 +1,230 @@
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
#include "flicker.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
extern keymap_config_t keymap_config;
|
||||||
|
|
||||||
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||||
|
// entirely and just use numbers.
|
||||||
|
|
||||||
|
enum planck_layers {
|
||||||
|
_QWERTY,
|
||||||
|
_LOWER,
|
||||||
|
_RAISE,
|
||||||
|
_ADJUST
|
||||||
|
};
|
||||||
|
|
||||||
|
// keycodes custom to this keymap:
|
||||||
|
enum planck_keycodes {
|
||||||
|
QWERTY = SAFE_RANGE,
|
||||||
|
BL_FLICKER
|
||||||
|
};
|
||||||
|
|
||||||
|
// flicker state:
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
bool flicker_enable = true;
|
||||||
|
bool flicker_isdown = false;
|
||||||
|
const uint8_t flicker_min_levels = 2;
|
||||||
|
const uint8_t flicker_max_levels = 7;
|
||||||
|
uint8_t flicker_restore_level = 0;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Fillers to make layering more clear
|
||||||
|
#define _______ KC_TRNS
|
||||||
|
#define XXXXXXX KC_NO
|
||||||
|
|
||||||
|
#define LOWER MO(_LOWER)
|
||||||
|
#define RAISE MO(_RAISE)
|
||||||
|
|
||||||
|
// mod tap definitions:
|
||||||
|
#define CTRL_ESC MT(MOD_LCTL, KC_ESC)
|
||||||
|
#define HYPR_SPC MT(MOD_HYPR, KC_SPC)
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
|
||||||
|
/* Qwerty
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | Esc | Del | GUI | Alt |Lower |HyprSp|Space |Raise | Left | Down | Up |Right |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_QWERTY] = LAYOUT_ortho_4x12(
|
||||||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||||
|
CTRL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
|
||||||
|
KC_MPLY, KC_DEL, KC_LGUI, KC_LALT, LOWER, HYPR_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||||
|
),
|
||||||
|
|
||||||
|
|
||||||
|
/* Lower
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_LOWER] = LAYOUT_ortho_4x12(
|
||||||
|
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
|
||||||
|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||||
|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||||
|
),
|
||||||
|
|
||||||
|
|
||||||
|
/* Raise
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_RAISE] = LAYOUT_ortho_4x12(
|
||||||
|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||||
|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||||
|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||||
|
),
|
||||||
|
|
||||||
|
|
||||||
|
/* Adjust (Lower + Raise)
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | | Reset| | | | | | | | | | Del |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | | | |Aud on|Audoff|AGnorm|AGswap| | | | | |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | | | | | | |Clicky|ClkDn |ClkUp |ClkRst|
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_ADJUST] = LAYOUT_ortho_4x12(
|
||||||
|
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
|
||||||
|
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, \
|
||||||
|
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, BL_TOGG, BL_DEC, BL_INC, BL_FLICKER, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, CLICKY_TOGGLE, CLICKY_DOWN, CLICKY_UP, CLICKY_RESET \
|
||||||
|
),
|
||||||
|
|
||||||
|
}; // end keymaps
|
||||||
|
|
||||||
|
// if backlighting is enabled, configure it on boot
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
// set to max
|
||||||
|
backlight_level(BACKLIGHT_LEVELS);
|
||||||
|
flicker_restore_level = get_backlight_level();
|
||||||
|
|
||||||
|
// if breathing happens to be compiled in, turn it off
|
||||||
|
#ifdef BACKLIGHT_BREATHING
|
||||||
|
breathing_disable();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||||
|
{
|
||||||
|
return MACRO_NONE;
|
||||||
|
};
|
||||||
|
|
||||||
|
void persistant_default_layer_set(uint16_t default_layer) {
|
||||||
|
eeconfig_update_default_layer(default_layer);
|
||||||
|
default_layer_set(default_layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
|
||||||
|
// handle the _ADJUST layer and custom keycodes:
|
||||||
|
switch (keycode) {
|
||||||
|
case LOWER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case RAISE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
case BL_FLICKER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
flicker_toggle();
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
#endif
|
||||||
|
} // end switch case over custom keycodes
|
||||||
|
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
if (flicker_enable) {
|
||||||
|
if (record->event.pressed) {
|
||||||
|
flicker_keydown();
|
||||||
|
} else {
|
||||||
|
flicker_keyup();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void encoder_update(bool clockwise) {
|
||||||
|
if (clockwise) {
|
||||||
|
register_code(KC_VOLU);
|
||||||
|
unregister_code(KC_VOLU);
|
||||||
|
} else {
|
||||||
|
register_code(KC_VOLD);
|
||||||
|
unregister_code(KC_VOLD);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// flicker implementation:
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
void flicker_toggle(void) {
|
||||||
|
flicker_enable = !flicker_enable;
|
||||||
|
}
|
||||||
|
|
||||||
|
void flicker_keydown(void) {
|
||||||
|
// guard condition: only set the level to restore if the flicker is NOT already down
|
||||||
|
if (!flicker_isdown) {
|
||||||
|
flicker_restore_level = get_backlight_level();
|
||||||
|
flicker_isdown = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// calculate a random flicker level between min and max
|
||||||
|
uint8_t flicker_level = (rand() % (flicker_max_levels - flicker_min_levels)) + flicker_min_levels;
|
||||||
|
uint8_t level_to_set = flicker_level <= flicker_restore_level ? flicker_restore_level - flicker_level : 0;
|
||||||
|
backlight_level(level_to_set);
|
||||||
|
}
|
||||||
|
|
||||||
|
void flicker_keyup(void) {
|
||||||
|
backlight_level(flicker_restore_level);
|
||||||
|
flicker_isdown = false;
|
||||||
|
}
|
||||||
|
#endif
|
|
@ -0,0 +1,19 @@
|
||||||
|
# Josh's 4x12 layout
|
||||||
|
|
||||||
|
Notable features:
|
||||||
|
|
||||||
|
* Esc is Ctrl on hold
|
||||||
|
* Left space is `MOD_HYPER` on hold
|
||||||
|
* Backspace is still backspace on `RAISE` and `LOWER`
|
||||||
|
* Faux clicky controls are on the arrow keys on the `ADJUST` layer, and the backlight controls are directly above that
|
||||||
|
* Backlight breathing is disabled; backlight flickering is implemented instead
|
||||||
|
* Colemak and other layouts are thoroughly disabled
|
||||||
|
* Rotary encoder controls media volume on base layer
|
||||||
|
|
||||||
|
This layout has been tested on:
|
||||||
|
|
||||||
|
* Let's Split (rev 2)
|
||||||
|
* Let's Split Vitamins Included (rev 1)
|
||||||
|
* Planck (rev 4)
|
||||||
|
|
||||||
|
It builds for the Planck rev 6 but has not been tested yet.
|
|
@ -0,0 +1,26 @@
|
||||||
|
# none of my keyboards need LTO and it screws up I2C on my LSVI:
|
||||||
|
EXTRAFLAGS:=$(filter-out -flto,$(EXTRAFLAGS))
|
||||||
|
|
||||||
|
# turning off backlighting and audio for the split keebs
|
||||||
|
ifneq (,$(findstring lets_split,$(KEYBOARD)))
|
||||||
|
BACKLIGHT_ENABLE = no
|
||||||
|
BACKLIGHT_BREATHING = no
|
||||||
|
AUDIO_ENABLE = no
|
||||||
|
endif
|
||||||
|
ifneq (,$(findstring vitamins_included,$(KEYBOARD)))
|
||||||
|
BACKLIGHT_ENABLE = no
|
||||||
|
BACKLIGHT_BREATHING = no
|
||||||
|
AUDIO_ENABLE = no
|
||||||
|
endif
|
||||||
|
|
||||||
|
# both my plancks use audio but only the rev4 has backlighting
|
||||||
|
ifneq (,$(findstring planck,$(KEYBOARD)))
|
||||||
|
ifneq (,$(findstring rev4,$(KEYBOARD)))
|
||||||
|
BACKLIGHT_ENABLE = yes
|
||||||
|
BACKLIGHT_BREATHING = no
|
||||||
|
else
|
||||||
|
BACKLIGHT_ENABLE = no
|
||||||
|
BACKLIGHT_BREATHING = no
|
||||||
|
endif
|
||||||
|
AUDIO_ENABLE = yes
|
||||||
|
endif
|
Loading…
Reference in New Issue