Add COSPAD to QMK and add functions to read HSV (#2156)
* Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
This commit is contained in:
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER KPREPUBLIC
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#define PRODUCT COSPAD
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#define DESCRIPTION QMK keyboard firmware for COSPAD
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 4
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// ROWS: Top to bottom, COLS: Left to right
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#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5 }
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#define MATRIX_COL_PINS { F0, F1, E6, C7 }
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#define UNUSED_PINS
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#define BACKLIGHT_PIN F7
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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//#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* Backlight configuration
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*/
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#define BACKLIGHT_LEVELS 4
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/* Underlight configuration
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*/
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#define RGB_DI_PIN F6
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 4 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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#include "cospad.h"
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#include "led.h"
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extern inline void cospad_bl_led_on(void);
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extern inline void cospad_bl_led_off(void);
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extern inline void cospad_bl_led_togg(void);
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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led_init_ports();
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};
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user();
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};
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void led_init_ports(void) {
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// * Set our LED pins as output
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DDRB |= (1<<2);
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DDRF |= (1<<7);
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// * Setting BL LEDs to init as off
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PORTF |= (1<<7);
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}
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void led_set_kb(uint8_t usb_led) {
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if (usb_led & (1<<USB_LED_NUM_LOCK)) {
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// Turn numlock on
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PORTB &= ~(1<<2);
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} else {
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// Turn numlock off
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PORTB |= (1<<2);
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}
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}
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#ifndef COSPAD_H
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#define COSPAD_H
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#include "quantum.h"
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// readability
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#define XXX KC_NO
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/* COSPAD ortho matrix layout
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* ,-------------------.
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* | 00 | 01 | 02 | 03 |
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* |----|----|----|----|
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* | 10 | 11 | 12 | 13 |
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* |----|----|----|----|
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* | 20 | 21 | 22 | 23 |
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* |----|----|----|----|
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* | 30 | 31 | 32 | 33 |
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* |----|----|----|----|
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* | 40 | 41 | 42 | 43 |
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* |----|----|----|----|
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* | 50 | 51 | 52 | 53 |
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* `-------------------'
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*/
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/* COSPAD numpad matrix layout
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* ,-------------------.
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* | 00 | 01 | 02 | 03 |
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* |----|----|----|----|
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* | 10 | 11 | 12 | 13 |
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* |----|----|----|----|
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* | 20 | 21 | 22 | |
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* |----|----|----| 23 |
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* | 30 | 31 | 32 | |
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* |----|----|----|----|
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* | 40 | 41 | 42 | |
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* |----|----|----| 43 |
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* | 50 | 52 | |
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* `-------------------'
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*/
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, k23, \
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k30, k31, k32, k33, \
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k40, k41, k42, k43, \
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k50, k51, k52, k53 \
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) \
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{ \
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{k00, k01, k02, k03}, \
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{k10, k11, k12, k13}, \
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{k20, k21, k22, k23}, \
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{k30, k31, k32, k33}, \
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{k40, k41, k42, k43}, \
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{k50, k51, k52, k53} \
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}
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void matrix_init_user(void);
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void matrix_scan_user(void);
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/*
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inline void cospad_bl_led_on(void) { DDRF |= (1<<7); PORTF &= ~(1<<7); }
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inline void cospad_bl_led_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
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*/
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inline void cospad_bl_led_on(void) { PORTF &= ~(1<<7); }
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inline void cospad_bl_led_off(void) { PORTF |= (1<<7); }
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inline void cospad_bl_led_togg(void) {
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uint8_t bl_mask = PORTF&(1<<7);
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if (bl_mask) {
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PORTF &= ~(1<<7);
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} else {
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PORTF |= (1<<7);
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}
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}
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#endif
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#include "cospad.h"
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#include "led.h"
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#ifdef RGBLIGHT_ENABLE
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#include "rgblight.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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#define _______ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-------------------.
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* |Esc |TAB | FN | BS |
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* |----|----|----|----|
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* | NL | / | * | - |
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* |----|----|----|----|
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* | 7 | 8 | 9 | |
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* |----|----|----| + |
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* | 4 | 5 | 6 | |
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* |----|----|----|----|
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* | 1 | 2 | 3 | |
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* |----|----|----| En |
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* | 0 | . | |
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* `-------------------'
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*/
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[_BL] = KEYMAP(
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KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
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KC_P7, KC_P8, KC_P9, KC_PPLS, \
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KC_P4, KC_P5, KC_P6, KC_NO, \
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KC_P1, KC_P2, KC_P3, KC_PENT, \
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KC_P0, KC_NO, KC_PDOT, KC_NO),
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/* Keymap _FL: Function Layer
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* ,-------------------.
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* |RGBT|TAB | FN | BS |
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* |----|----|----|----|
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* |RGBM|RGBP|BTOG| - |
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* |----|----|----|----|
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* |HUD |HUI |BON | |
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* |----|----|----| + |
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* |SAD |SAI |BOFF| |
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* |----|----|----|----|
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* |VAD |VAS | 3 | |
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* |----|----|----| En |
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* | 0 |RST | |
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* `-------------------'
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*/
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[_FL] = KEYMAP(
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RGB_TOG, KC_TAB, KC_TRNS, KC_BSPC, \
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RGB_MOD, RGB_M_P, BL_TOGG, KC_PMNS, \
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RGB_HUD, RGB_HUI, BL_ON, KC_PPLS, \
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RGB_SAD, RGB_SAI, BL_OFF, KC_NO, \
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RGB_VAD, RGB_VAI, KC_P3, KC_PENT, \
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KC_P0, KC_NO, RESET, KC_NO),
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};
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const uint16_t PROGMEM fn_actions[] = {
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[0] = MO(_FL),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case BL_TOGG:
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if (record->event.pressed) {
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cospad_bl_led_togg();
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}
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return false;
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case BL_ON:
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if (record->event.pressed) {
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cospad_bl_led_on();
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}
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return false;
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case BL_OFF:
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if(record->event.pressed) {
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cospad_bl_led_off();
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}
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return false;
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default:
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return true;
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}
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}
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COSPAD
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===
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A DIY Keypad Kit sold by KPRepublic, runs TKG natively.
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Keyboard Maintainer: QMK Community
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Hardware Supported: COSPAD
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Hardware Availability: https://aliexpress.com/item/cospad-Custom-Mechanical-Keyboard-Kit-up-tp-24-keys-Supports-TKG-TOOLS-Underglow-RGB-PCB-20/32818383873.html
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Only supports on and off for the backlight leds, as they are not connected to a PWM pin.
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Supported Layouts:
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![Numpad Layout of COSPAD](https://i.imgur.com/t03lXJ4.png)
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![Ortholinear Layout of COSPAD](https://i.imgur.com/mliUcCc.png)
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Make example for this keyboard (after setting up your build environment):
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make cospad:default
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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@ -0,0 +1,66 @@
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = no # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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@ -370,6 +370,18 @@ void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
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}
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}
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uint16_t rgblight_get_hue(void) {
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return rgblight_config.hue;
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}
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uint8_t rgblight_get_sat(void) {
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return rgblight_config.sat;
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}
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uint8_t rgblight_get_val(void) {
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return rgblight_config.val;
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}
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void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
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if (!rgblight_config.enable) { return; }
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@ -113,6 +113,9 @@ void rgblight_decrease_sat(void);
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void rgblight_increase_val(void);
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void rgblight_decrease_val(void);
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void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
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uint16_t rgblight_get_hue(void);
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uint8_t rgblight_get_sat(void);
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uint8_t rgblight_get_val(void);
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void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
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void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index);
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void rgblight_sethsv_at(uint16_t hue, uint8_t sat, uint8_t val, uint8_t index);
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