moves backlight functionality to keyboard files and updates template makefile
previously there were two backlight.c files (bad)
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				@ -171,10 +171,6 @@ endif
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endif
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ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
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	SRC := backlight.c $(SRC)
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endif
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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@ -57,3 +57,64 @@ void led_set_kb(uint8_t usb_led) {
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	led_set_user(usb_led);
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}
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#ifdef BACKLIGHT_ENABLE
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#define CHANNEL OCR1C
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void backlight_init_ports()
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{
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    // Setup PB7 as output and output low.
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    DDRB |= (1<<7);
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    PORTB &= ~(1<<7);
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    // Use full 16-bit resolution. 
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    ICR1 = 0xFFFF;
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    // I could write a wall of text here to explain... but TL;DW
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    // Go read the ATmega32u4 datasheet.
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    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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    // Pin PB7 = OCR1C (Timer 1, Channel C)
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    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
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    // (i.e. start high, go low when counter matches.)
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    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
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    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
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    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
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    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
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    backlight_init();
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}
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void backlight_set(uint8_t level)
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{
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    if ( level == 0 )
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    {
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        // Turn off PWM control on PB7, revert to output low.
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        TCCR1A &= ~(_BV(COM1C1));
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        CHANNEL = 0x0;
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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    }
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    else if ( level == BACKLIGHT_LEVELS )
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    {
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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        // Turn on PWM control of PB7
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        TCCR1A |= _BV(COM1C1);
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        // Set the brightness
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        CHANNEL = 0xFFFF;
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    }
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    else        
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    {
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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        // Turn on PWM control of PB7
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        TCCR1A |= _BV(COM1C1);
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        // Set the brightness
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        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
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    }
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}
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#endif
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@ -3,8 +3,11 @@
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#include "matrix.h"
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#include "keymap_common.h"
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#include "backlight.h"
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#ifdef BACKLIGHT_ENABLE
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    #include "backlight.h"
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#endif
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#include <stddef.h>
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#include <avr/io.h>
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// This a shortcut to help you visually see your layout.
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// The following is an example using the Planck MIT layout
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@ -1,63 +0,0 @@
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#include <avr/io.h>
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#include "backlight.h"
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#include "atomic.h"
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#define CHANNEL OCR1C
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void backlight_init_ports()
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{
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    // Setup PB7 as output and output low.
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    DDRB |= (1<<7);
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    PORTB &= ~(1<<7);
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    // Use full 16-bit resolution. 
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    ICR1 = 0xFFFF;
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    // I could write a wall of text here to explain... but TL;DW
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    // Go read the ATmega32u4 datasheet.
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    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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    // Pin PB7 = OCR1C (Timer 1, Channel C)
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    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
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    // (i.e. start high, go low when counter matches.)
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    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
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    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
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    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
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    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
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    backlight_init();
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}
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void backlight_set(uint8_t level)
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{
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    if ( level == 0 )
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    {
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        // Turn off PWM control on PB7, revert to output low.
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        TCCR1A &= ~(_BV(COM1C1));
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        CHANNEL = 0x0;
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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    }
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    else if ( level == BACKLIGHT_LEVELS )
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    {
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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        // Turn on PWM control of PB7
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        TCCR1A |= _BV(COM1C1);
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        // Set the brightness
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        CHANNEL = 0xFFFF;
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    }
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    else        
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    {
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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        // Turn on PWM control of PB7
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        TCCR1A |= _BV(COM1C1);
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        // Set the brightness
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        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
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    }
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}
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@ -171,10 +171,6 @@ endif
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endif
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ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
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	SRC := backlight.c $(SRC)
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endif
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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@ -1,61 +0,0 @@
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#include <avr/io.h>
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#include "backlight.h"
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#define CHANNEL OCR1C
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void backlight_init_ports()
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{
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    // Setup PB7 as output and output low.
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    DDRB |= (1<<7);
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    PORTB &= ~(1<<7);
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    // Use full 16-bit resolution. 
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    ICR1 = 0xFFFF;
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    // I could write a wall of text here to explain... but TL;DW
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    // Go read the ATmega32u4 datasheet.
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    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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    // Pin PB7 = OCR1C (Timer 1, Channel C)
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    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
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    // (i.e. start high, go low when counter matches.)
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    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
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    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
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    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
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    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
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    backlight_init();
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}
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void backlight_set(uint8_t level)
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{
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    if ( level == 0 )
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    {
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        // Turn off PWM control on PB7, revert to output low.
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        TCCR1A &= ~(_BV(COM1C1));
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        CHANNEL = 0x0;
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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    }
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    else if ( level == BACKLIGHT_LEVELS )
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    {
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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        // Turn on PWM control of PB7
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        TCCR1A |= _BV(COM1C1);
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        // Set the brightness
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        CHANNEL = 0xFFFF;
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    }
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    else        
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    {
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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        // Turn on PWM control of PB7
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        TCCR1A |= _BV(COM1C1);
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        // Set the brightness
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        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
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    }
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}
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@ -32,3 +32,64 @@ void matrix_scan_kb(void) {
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void process_action_kb(keyrecord_t *record) {
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	process_action_user(record);
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}
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#ifdef BACKLIGHT_ENABLE
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#define CHANNEL OCR1C
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void backlight_init_ports()
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{
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    // Setup PB7 as output and output low.
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    DDRB |= (1<<7);
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    PORTB &= ~(1<<7);
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    // Use full 16-bit resolution. 
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    ICR1 = 0xFFFF;
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    // I could write a wall of text here to explain... but TL;DW
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    // Go read the ATmega32u4 datasheet.
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    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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    // Pin PB7 = OCR1C (Timer 1, Channel C)
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    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
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    // (i.e. start high, go low when counter matches.)
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    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
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    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
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    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
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    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
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    backlight_init();
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}
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void backlight_set(uint8_t level)
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{
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    if ( level == 0 )
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    {
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        // Turn off PWM control on PB7, revert to output low.
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        TCCR1A &= ~(_BV(COM1C1));
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        CHANNEL = 0x0;
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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    }
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    else if ( level == BACKLIGHT_LEVELS )
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    {
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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        // Turn on PWM control of PB7
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        TCCR1A |= _BV(COM1C1);
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        // Set the brightness
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        CHANNEL = 0xFFFF;
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    }
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    else        
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    {
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        // Prevent backlight blink on lowest level
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        PORTB &= ~(_BV(PORTB7));
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        // Turn on PWM control of PB7
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        TCCR1A |= _BV(COM1C1);
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        // Set the brightness
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        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
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    }
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}
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#endif
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@ -10,6 +10,7 @@
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  #include "rgblight.h"
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#endif
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#include <stddef.h>
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#include <avr/io.h>
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#ifdef MIDI_ENABLE
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	#include <keymap_midi.h>
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#endif
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@ -162,11 +162,6 @@ endif
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endif
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ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
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	SRC := backlight.c $(SRC)
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endif
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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@ -1,61 +0,0 @@
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#include <avr/io.h>
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#include "backlight.h"
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#define CHANNEL OCR1C
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void backlight_init_ports()
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{
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    // Setup PB7 as output and output low.
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    DDRB |= (1<<7);
 | 
			
		||||
    PORTB &= ~(1<<7);
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		||||
    
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		||||
    // Use full 16-bit resolution. 
 | 
			
		||||
    ICR1 = 0xFFFF;
 | 
			
		||||
 | 
			
		||||
    // I could write a wall of text here to explain... but TL;DW
 | 
			
		||||
    // Go read the ATmega32u4 datasheet.
 | 
			
		||||
    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
 | 
			
		||||
    
 | 
			
		||||
    // Pin PB7 = OCR1C (Timer 1, Channel C)
 | 
			
		||||
    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
 | 
			
		||||
    // (i.e. start high, go low when counter matches.)
 | 
			
		||||
    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
 | 
			
		||||
    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
 | 
			
		||||
    
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    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
 | 
			
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    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
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    backlight_init();
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}
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void backlight_set(uint8_t level)
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		||||
{
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		||||
    if ( level == 0 )
 | 
			
		||||
    {
 | 
			
		||||
        // Turn off PWM control on PB7, revert to output low.
 | 
			
		||||
        TCCR1A &= ~(_BV(COM1C1));
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		||||
        CHANNEL = 0x0;
 | 
			
		||||
        // Prevent backlight blink on lowest level
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		||||
        PORTB &= ~(_BV(PORTB7));
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		||||
    }
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		||||
    else if ( level == BACKLIGHT_LEVELS )
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		||||
    {
 | 
			
		||||
        // Prevent backlight blink on lowest level
 | 
			
		||||
        PORTB &= ~(_BV(PORTB7));
 | 
			
		||||
        // Turn on PWM control of PB7
 | 
			
		||||
        TCCR1A |= _BV(COM1C1);
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		||||
        // Set the brightness
 | 
			
		||||
        CHANNEL = 0xFFFF;
 | 
			
		||||
    }
 | 
			
		||||
    else        
 | 
			
		||||
    {
 | 
			
		||||
        // Prevent backlight blink on lowest level
 | 
			
		||||
        PORTB &= ~(_BV(PORTB7));
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		||||
        // Turn on PWM control of PB7
 | 
			
		||||
        TCCR1A |= _BV(COM1C1);
 | 
			
		||||
        // Set the brightness
 | 
			
		||||
        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -38,4 +38,65 @@ void matrix_scan_kb(void) {
 | 
			
		||||
 | 
			
		||||
void process_action_kb(keyrecord_t *record) {
 | 
			
		||||
	process_action_user(record);
 | 
			
		||||
}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef BACKLIGHT_ENABLE
 | 
			
		||||
#define CHANNEL OCR1C
 | 
			
		||||
 | 
			
		||||
void backlight_init_ports()
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    // Setup PB7 as output and output low.
 | 
			
		||||
    DDRB |= (1<<7);
 | 
			
		||||
    PORTB &= ~(1<<7);
 | 
			
		||||
    
 | 
			
		||||
    // Use full 16-bit resolution. 
 | 
			
		||||
    ICR1 = 0xFFFF;
 | 
			
		||||
 | 
			
		||||
    // I could write a wall of text here to explain... but TL;DW
 | 
			
		||||
    // Go read the ATmega32u4 datasheet.
 | 
			
		||||
    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
 | 
			
		||||
    
 | 
			
		||||
    // Pin PB7 = OCR1C (Timer 1, Channel C)
 | 
			
		||||
    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
 | 
			
		||||
    // (i.e. start high, go low when counter matches.)
 | 
			
		||||
    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
 | 
			
		||||
    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
 | 
			
		||||
    
 | 
			
		||||
    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
 | 
			
		||||
    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
 | 
			
		||||
 | 
			
		||||
    backlight_init();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void backlight_set(uint8_t level)
 | 
			
		||||
{
 | 
			
		||||
    if ( level == 0 )
 | 
			
		||||
    {
 | 
			
		||||
        // Turn off PWM control on PB7, revert to output low.
 | 
			
		||||
        TCCR1A &= ~(_BV(COM1C1));
 | 
			
		||||
        CHANNEL = 0x0;
 | 
			
		||||
        // Prevent backlight blink on lowest level
 | 
			
		||||
        PORTB &= ~(_BV(PORTB7));
 | 
			
		||||
    }
 | 
			
		||||
    else if ( level == BACKLIGHT_LEVELS )
 | 
			
		||||
    {
 | 
			
		||||
        // Prevent backlight blink on lowest level
 | 
			
		||||
        PORTB &= ~(_BV(PORTB7));
 | 
			
		||||
        // Turn on PWM control of PB7
 | 
			
		||||
        TCCR1A |= _BV(COM1C1);
 | 
			
		||||
        // Set the brightness
 | 
			
		||||
        CHANNEL = 0xFFFF;
 | 
			
		||||
    }
 | 
			
		||||
    else        
 | 
			
		||||
    {
 | 
			
		||||
        // Prevent backlight blink on lowest level
 | 
			
		||||
        PORTB &= ~(_BV(PORTB7));
 | 
			
		||||
        // Turn on PWM control of PB7
 | 
			
		||||
        TCCR1A |= _BV(COM1C1);
 | 
			
		||||
        // Set the brightness
 | 
			
		||||
        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
@ -10,6 +10,7 @@
 | 
			
		||||
  #include "rgblight.h"
 | 
			
		||||
#endif
 | 
			
		||||
#include <stddef.h>
 | 
			
		||||
#include <avr/io.h>
 | 
			
		||||
#ifdef MIDI_ENABLE
 | 
			
		||||
	#include <keymap_midi.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
@ -111,23 +111,41 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   comment out to disable the options.
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = yes		# Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = yes		# Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes		# Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes		# Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes		# Commands for debug and configuration
 | 
			
		||||
KEYBOARD_LOCK_ENABLE = yes	# Allow locking of keyboard via magic key
 | 
			
		||||
BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
KEYBOARD_LOCK_ENABLE = yes  # Allow locking of keyboard via magic key
 | 
			
		||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
			
		||||
# SLEEP_LED_ENABLE = yes	# Breathing sleep LED during USB suspend
 | 
			
		||||
#NKRO_ENABLE = yes			# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
# BACKLIGHT_ENABLE = yes	# Enable keyboard backlight functionality
 | 
			
		||||
# MIDI_ENABLE = YES			# MIDI controls
 | 
			
		||||
# UNICODE_ENABLE = YES		# Unicode
 | 
			
		||||
# BLUETOOTH_ENABLE = yes	# Enable Bluetooth with the Adafruit EZ-Key HID
 | 
			
		||||
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
			
		||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
NKRO_ENABLE = no            # USB Nkey Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality
 | 
			
		||||
MIDI_ENABLE = no            # MIDI controls
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output on port C6
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
ifdef KEYMAP
 | 
			
		||||
 | 
			
		||||
ifeq ("$(wildcard keymaps/$(KEYMAP).c)","")
 | 
			
		||||
ifneq ("$(wildcard keymaps/$(KEYMAP)/makefile.mk)","")
 | 
			
		||||
    include keymaps/$(KEYMAP)/makefile.mk
 | 
			
		||||
endif 
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
else
 | 
			
		||||
 | 
			
		||||
ifneq ("$(wildcard keymaps/default/makefile.mk)","")
 | 
			
		||||
    include keymaps/default/makefile.mk
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
# Optimize size but this may cause error "relocation truncated to fit"
 | 
			
		||||
#EXTRALDFLAGS = -Wl,--relax
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -46,3 +46,64 @@ void led_set_kb(uint8_t usb_led) {
 | 
			
		||||
 | 
			
		||||
	led_set_user(usb_led);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef BACKLIGHT_ENABLE
 | 
			
		||||
#define CHANNEL OCR1C
 | 
			
		||||
 | 
			
		||||
void backlight_init_ports()
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    // Setup PB7 as output and output low.
 | 
			
		||||
    DDRB |= (1<<7);
 | 
			
		||||
    PORTB &= ~(1<<7);
 | 
			
		||||
    
 | 
			
		||||
    // Use full 16-bit resolution. 
 | 
			
		||||
    ICR1 = 0xFFFF;
 | 
			
		||||
 | 
			
		||||
    // I could write a wall of text here to explain... but TL;DW
 | 
			
		||||
    // Go read the ATmega32u4 datasheet.
 | 
			
		||||
    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
 | 
			
		||||
    
 | 
			
		||||
    // Pin PB7 = OCR1C (Timer 1, Channel C)
 | 
			
		||||
    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
 | 
			
		||||
    // (i.e. start high, go low when counter matches.)
 | 
			
		||||
    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
 | 
			
		||||
    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
 | 
			
		||||
    
 | 
			
		||||
    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
 | 
			
		||||
    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
 | 
			
		||||
 | 
			
		||||
    backlight_init();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void backlight_set(uint8_t level)
 | 
			
		||||
{
 | 
			
		||||
    if ( level == 0 )
 | 
			
		||||
    {
 | 
			
		||||
        // Turn off PWM control on PB7, revert to output low.
 | 
			
		||||
        TCCR1A &= ~(_BV(COM1C1));
 | 
			
		||||
        CHANNEL = 0x0;
 | 
			
		||||
        // Prevent backlight blink on lowest level
 | 
			
		||||
        PORTB &= ~(_BV(PORTB7));
 | 
			
		||||
    }
 | 
			
		||||
    else if ( level == BACKLIGHT_LEVELS )
 | 
			
		||||
    {
 | 
			
		||||
        // Prevent backlight blink on lowest level
 | 
			
		||||
        PORTB &= ~(_BV(PORTB7));
 | 
			
		||||
        // Turn on PWM control of PB7
 | 
			
		||||
        TCCR1A |= _BV(COM1C1);
 | 
			
		||||
        // Set the brightness
 | 
			
		||||
        CHANNEL = 0xFFFF;
 | 
			
		||||
    }
 | 
			
		||||
    else        
 | 
			
		||||
    {
 | 
			
		||||
        // Prevent backlight blink on lowest level
 | 
			
		||||
        PORTB &= ~(_BV(PORTB7));
 | 
			
		||||
        // Turn on PWM control of PB7
 | 
			
		||||
        TCCR1A |= _BV(COM1C1);
 | 
			
		||||
        // Set the brightness
 | 
			
		||||
        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
@ -3,7 +3,10 @@
 | 
			
		||||
 | 
			
		||||
#include "matrix.h"
 | 
			
		||||
#include "keymap_common.h"
 | 
			
		||||
#include "backlight.h"
 | 
			
		||||
#ifdef BACKLIGHT_ENABLE
 | 
			
		||||
	#include "backlight.h"
 | 
			
		||||
#endif
 | 
			
		||||
#include <avr/io.h>
 | 
			
		||||
#include <stddef.h>
 | 
			
		||||
 | 
			
		||||
// This a shortcut to help you visually see your layout.
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user