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ifndef MAKEFILE_INCLUDED
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include ../../Makefile
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endif
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/*
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Copyright 2012 Jun Wako <ukkeyboards@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x554B /* Ascii */
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#define PRODUCT_ID 0x004E
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#define DEVICE_VER 0x0002
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#define MANUFACTURER UK Keyboards
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#define PRODUCT UK78
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#define DESCRIPTION QMK keyboard firmware for UK78
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 19
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/* key matrix pins */
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#define MATRIX_ROW_PINS { F3, F2, F1, F0, A0 }
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#define MATRIX_COL_PINS { A2, A1, F5, F4, E6, E7, E5, E4, B7, D0, D1, D2, D3, D4, D5, D6, D7, B5, E0 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#define BACKLIGHT_PIN B6
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 3
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* prevent stuck modifiers */
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#define PREVENT_STUCK_MODIFIERS
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/* ws2812b options */
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#define RGB_DI_PIN F6
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 20
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#endif
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#include "uk78.h"
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// Helpful defines
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#define _______ KC_TRNS
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL1 1
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#define _FL2 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* _BL: Base Layer(Default) - For ISO enter use ANSI \
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* ,-------------------------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| /|BSpc| Del| P/| P*| P-|
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* |-------------------------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | P7| P8| P9| P=|
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* |-------------------------------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent| P4| P5| P6| P+|
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* |-------------------------------------------------------------------------------|
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* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up| P1| P2| P3|SLck|
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* |-------------------------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt|Mo(1)|Ctrl|Lef|Dow| Rig| P0| P.|PEnt|
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* `-------------------------------------------------------------------------------'
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*/
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[_BL] = KEYMAP(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_DEL, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PEQL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_SLCK,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),
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/* _FL1: Function Layer 1 - For ISO enter use ANSI \
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* ,-------------------------------------------------------------------------------.
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* | `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|PScr|Ins|NLck| | | |
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* |-------------------------------------------------------------------------------|
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* | | | | |RST| | | | | | | | | | | | | |
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* |-------------------------------------------------------------------------------|
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* | | | | | | |Hu+|Va+|Sa+| | | | | | | | | |
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* |-------------------------------------------------------------------------------|
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* | | | | | |RGB|Hu-|Va-|Sa-|Bl-|Bl+| |Mute|Vol+| | | | |
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* |-------------------------------------------------------------------------------|
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* | | | | BL_Toggle | | | | |Vol-| | | | |
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* `-------------------------------------------------------------------------------'
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*/
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[_FL1] = KEYMAP(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_NLCK, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, BL_DEC, BL_INC, KC_TRNS, KC_MUTE, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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/* _FL2: Function Layer 2 - For ISO enter use ANSI \
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* ,-------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | | | | | |
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* |-------------------------------------------------------------------------------|
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* | | | | | | | | | | | | | | | | | | |
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* |-------------------------------------------------------------------------------|
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* | | | | | | | | | | | | | | | | | | |
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* |-------------------------------------------------------------------------------|
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* | | | | | | | | | | | | | | | | | | |
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* |-------------------------------------------------------------------------------|
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* | | | | | | | | | | | | | |
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* `-------------------------------------------------------------------------------'
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*/
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[_FL2] = KEYMAP(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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};
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1 << USB_LED_NUM_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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DDRA |= (1 << 3); PORTA |= (1 << 3);
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} else {
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DDRA &= ~(1 << 3); PORTA &= ~(1 << 3);
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}
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if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_COMPOSE)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_KANA)) {
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} else {
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}
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}
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# UK78
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![UK78](http://i.imgur.com/42pg6RS.png)
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A fully customizable 60%+numpad keyboard.
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* Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin)
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* Hardware Supported: UK78 PCB
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* rev2
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* Hardware Availability: [ukkeyboards.](https://clueboard.co/)
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Make example for this keyboard (after setting up your build environment):
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make uk78-default
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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# MCU name
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MCU = at90usb1286
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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OPT_DEFS += -DBOOTLOADER_SIZE=8192
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
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CONSOLE_ENABLE ?= no # Console for debug(+400)
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COMMAND_ENABLE ?= no # Commands for debug and configuration
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SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
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NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
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AUDIO_ENABLE ?= no
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RGBLIGHT_ENABLE ?= yes
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#include "uk78.h"
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#ifndef UK78_H
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#define UK78_H
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#include "quantum.h"
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#define KEYMAP( \
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K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, K018, \
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K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K114, K115, K116, K117, K118, \
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K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K215, K216, K217, K218, \
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K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318, \
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K400, K401, K402, K406, K410, K411, K412, K413, K414, K415, K416, K417, K418 \
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) { \
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{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, K018 }, \
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{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO, K114, K115, K116, K117, K118 }, \
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{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO, K214, K215, K216, K217, K218 }, \
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{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318 }, \
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{ K400, K401, K402, KC_NO, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, K414, K415, K416, K417, K418 } \
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}
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#endif
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