Moved my Ergodox keymap to match upstream changes
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@ -47,7 +47,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ,-------------. ,-------------.
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* | LCtrl| LAlt | | Left | Right|
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* ,------|------|------| |------+------+------.
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* | Ctl/ | Alt/ | Home | | Up | | _NU/ |
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* |Shift/| Ctrl/| Home | | Up | Alt/| _NU/ |
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* | BkSp | Del |------| |------| Enter| Space|
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* | | | _NU | | Down | | |
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* `--------------------' `--------------------'
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@ -63,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LCTL, KC_LALT,
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KC_HOME,
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CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU),
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SFT_T(KC_BSPC), CTL_T(KC_DEL), MO(_NU),
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// right hand
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KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
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KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_MINS,
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@ -73,7 +73,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LEFT, KC_RGHT,
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KC_UP,
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KC_DOWN, KC_ENT, LT(_NU,KC_SPC)
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KC_DOWN, ALT_T(KC_ENT), LT(_NU,KC_SPC)
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),
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/*
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@ -143,7 +143,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |--------+------+------+------+------+------| FN2 | | ~L1 |------+------+------+------+------+--------|
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* | LShft | Z | X | C | V | B | | | | N | M | , | . | Up | RShft |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LCtrl| ` | \ |CtlShf| _NU | | _NU | / | Left | Down | Right|
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* | LCtrl| ` | \ |CtlShf| _NU | | ~_GA | / | Left | Down | Right|
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | LCtrl| LAlt | | _ME | ~_GA |
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@ -169,7 +169,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_MINS,
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KC_END, KC_N, KC_M, KC_COMM,KC_DOT, KC_UP ,KC_RSFT,
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MO(_NU),KC_UP, KC_LEFT,KC_DOWN,KC_RGHT,
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TG(_GA),KC_UP, KC_LEFT,KC_DOWN,KC_RGHT,
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MO(_ME),TG(_GA),
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KC_PGUP,
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@ -345,19 +345,21 @@ void matrix_init_user(void) {
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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// uint8_t layer = biton32(layer_state);
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uint8_t layer = biton32(layer_state);
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// uint8_t default_layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer_state) {
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switch (layer) {
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case _CO:
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ergodox_right_led_1_on();
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break;
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case _QW:
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ergodox_right_led_2_on();
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break;
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case _NU:
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ergodox_right_led_3_on();
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break;
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