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qmk_firmware/keyboards/ps2avrGB/rules.mk

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# MCU name
MCU = atmega32a
PROTOCOL = VUSB
# disable UART since atmega32a apparently doesn't have it
NO_UART = yes
# this simplifies things for now
NO_SUSPEND_POWER_DOWN = yes
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 12000000
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
#BACKLIGHT_ENABLE = yes
# V-USB debug level: To use ps2_usart.c level must be 0
# ps2_usart.c requires USART to receive PS/2 signal.
OPT_DEFS = -DDEBUG_LEVEL=0
OPS_DEFS += -DPROTOCOL_VUSB
OPT_DEFS += -DBOOTLOADER_SIZE=2048
CUSTOM_MATRIX = yes
SRC = matrix.c
#---------------- Programming Options --------------------------
PROGRAM_CMD = ./keyboards/ps2avrGB/program $(TARGET).hex