1
0
Fork 0
breakout/src/scene.hpp

20 lines
324 B
C++

#include <vector>
#include "SDL2/SDL.h"
#include "breakout.hpp"
#import "brick.hpp"
class Scene {
public:
Scene(SDL_Renderer *r);
~Scene();
void render();
void move_pad(int x);
void move_pad_relative(int delta);
private:
SDL_Renderer *renderer;
SDL_Rect pad;
std::vector<Brick> bricks;
};